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Figma: which skills should you demonstrate beyond attractive mockups?

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L’équipe Kamerjob

1 min read

Figma: which skills should you demonstrate beyond attractive mockups?

A useful Figma file helps a team understand, evolve and discuss an interface. Show component behaviour and file organisation alongside visual quality.

1. Design for changing content

Prepare a card with a short title, then a longer one. Use auto layout to organise elements and adapt spacing and sizing to content. Explain what stretches, stays fixed or wraps.

2. Show component states

Present relevant form-field states: empty, completed, error and unavailable. Components and variants help organise similar elements. Avoid adding dozens of variants without a real need.

Fictional exerciseEvidence
Change a button labelSize adapts while spacing remains consistent.
Show an errorUseful message and consistent state.
Reduce screen widthLayout decisions and planned limitations.

3. Make the file understandable

Name pages, components and screens clearly. Separate explorations, selected proposals and items awaiting approval. Include a short introduction with the scenario and open decisions.

4. Demonstrate a journey

A prototype can show key transitions and interactions. Include a return route, empty state and error. Explain what is simulated: clickable links or animation do not prove a working application exists.

5. Prepare a demonstration

“In this personal project, I can change card content, show field variants and run the prototype. The file also describes expected development behaviour.”

Official resources: auto layout and Figma variants. Claim only functions you have actually used.

Stock illustration of design work or a digital workspace

Illustrative stock photos; the people shown are not presented as Kamerjob employers. Cover and illustration: Pexels / Pexels.

Find opportunities on Kamerjob and tailor your portfolio to the actual duties in each vacancy.

The Kamerjob team

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